Fusion 360: Components vs. Bodies

December 28, 2022

What’s the difference between Components and Bodies in Autodesk Fusion 360? Teaching modeling in Fusion 360 has been a challenge I haven’t run into before when teaching solids modeling software – namely, what are bodies and components? It’s easy to jump into modeling in Fusion 360 and start making sketches and extrusions and designing stuff. […]

Unlock Advanced Capabilities with Fusion 360 Extensions

November 3, 2021

Customize your Fusion 360 experience with extensions that give access to complex machining strategies, generative design, and additive manufacturing workflows. Extensions in Fusion 360 allow you to unlock advanced design and manufacturing technologies. Eliminate your disconnected tools and costly deployment overhead by extending your workflows with specialized technologies in one platform and improve operational efficiency […]

Autodesk Fusion 360 Manage

March 17, 2021

The benefits of product lifecycle management are many, from better management of change orders and BOMs, to improved supplier collaboration. But not all PLM solutions are created equal. If you’re investing in a solution meant to make your processes easier, you want something that’s also easy to access, easy to configure, and easy to adopt. […]

Generative Design for Manufacturing

July 12, 2019

How to Accelerate Your Product Development Process Engineers and designers are limited in time, resources, and energy that can be spent on a given design problem to fully explore both the design and manufacturing options that may be available. Due to these constraints, they resort to heuristic, evolutionary, incremental improvements to previous design solutions created […]

Video Tutorial: Fusion 360 – Rib at an Angle

October 17, 2018

Posted on October 17, 2018 by Synergis Manufacturing Applications Consultant, Dave Breiner In a previous blog post, Video Tip: Fusion 360 – Rib Feature, Applications Consultant Dave Breiner demonstrated how to create ribs with the Fusion Rib feature within Fusion 360. We’ve had some great feedback and questions on our YouTube video since it’s been […]

Video Tutorial: Fusion 360 – Parameters

July 10, 2018

In this follow-up to Video Tip: Fusion 360 – Combine and Delete, Dave takes you through a modeling exercise on how to create a different size or angle for a fitting.

Unlock more tools in the Autodesk Product Design and Manufacturing Collection.

June 6, 2018

If you missed the first webcast, view it here and sign up for the next one on June 25 where we continue redesigning a part for this motorcycle and test it using Inventor and the tools to optimize the suspension link design – all within the Product Design and Manufacturing Collection. Learn more about the series. […]

Evolution of a Design Webcast: Kicks off April 30 @11am EDT

April 26, 2018

Racing with this involves a team. Unlock as much of the potential of your team as possible. To let their ingenuity surface and do their best work so they can find the answers unique to your business goals and help you achieve more. To accomplish this, you need to: Equip everyone involved with all the […]

4/30 Webcast series kick-off: Evolution of a Design

April 24, 2018

If you drove by our office last week, you saw this.  Join us on April 30 at 11am EDT for the kick-off webcast to see how we are leveraging the solutions in the Autodesk Product Design and Manufacturing Collection to make parts for this motorcycle and answer these questions: How do we become more efficient […]

Video Tutorial: Fusion 360 – Let's Model Something – Miniature Crankcase

February 6, 2018

Posted on February 6, 2018 by Synergis Manufacturing Applications Consultant, Dave Breiner Join us as Dave takes you through another modeling exercise for beginners to model a miniature crankcase. In this exercise, we will use several sketches and layout options, holes, threads and radii. Crankcase, Miniature Drawing Looking for another exercise to try out Fusion 360?  Check […]

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