Inventor: Multi-Body Part Modeling (Part 2 of 2)

Announcement
August 5, 2014

Posted on August 5, 2014 by Dave Breiner, Synergis Solutions Engineer: In Multi-Body Part Modeling (Part 1) we left off with our completed Master Part. You will now move onto creating the assembly and parts, manipulating the Master Part and any clean-up and setting of iProperties. This portion of the tutorial will cover: Creation of […]

Inventor Error: Read Only State following a Save Copy As operation

Announcement
August 1, 2014

Posted on August 1, 2014 by Mark Lancaster, Product Support Specialist: I had a case come across my desk the other day where the user was unable to save his original Inventor drawing after he performed a “Save Copy As” on it. When he picks the “Save” button (on the save dialog box) he received […]

Inventor: Multi-Body Part Modeling (Part 1 of 2)

Announcement
July 29, 2014

Posted on July 29, 2014 by Dave Breiner, Synergis Solutions Engineer: Multi-Body Part Modeling is part of a group of techniques known as Top Down Design (Multi-Body Modeling, Skeletal Modeling and Layout Design).  Multi-Body Part Modeling allows you to build-in design intent and create an assembly and parts from one master part file (IPT).  I […]

Creating a Custom Punch in Inventor Sheet Metal

Announcement
June 17, 2014

Posted on June 17, 2014 by Dave Breiner, Synergis Manufacturing Solutions Engineer: You may find yourself in the position of needing a Custom Punch for an upcoming sheet metal project, to make your life a little easier.  Maybe you either have never tried to make a punch, or it has been a long time since […]

Copy Properties in Inventor Drawings

Announcement
May 13, 2014

Posted on May 13, 2914 by Dave Breiner, Synergis Solutions Engineer: Here’s a quick Tuesday tip for you.  A feature in Inventor drawing annotation that gets overlooked often is ‘Copy Properties’.  It works much like ‘Match Properties’ in AutoCAD. In the example below, I want all the dimensions to match the style of the 20.000” […]

Working with Inventor Drawing Colors

Announcement
April 28, 2014

Posted on April 1, 2014 by Mark Lancaster, Synergis Product Support Specialist: Creating a single color back drop on your Inventor drawing sheet is very straight forward and is accomplished through the Tools/Document Settings interface. Here’s a retro look, making it look like those days when blueprints existed. I want to take a few minutes and […]

Component Replacement on a Content Center Part: Autodesk Inventor

Announcement
April 14, 2014

Posted on April 15, 2014 by Mark Lancaster, Product Support Specialist: Is the replacement failing? The information within this article is based on the following: A component replacement workflow associated to Inventor Routed Systems 2013 or Inventor Professional 2013. A component replacement workflow associated to Inventor Professional 2014. The Inventor Routed Systems (Tube & Pipe) […]

What's New in Autodesk Inventor 2015?

Announcement
April 3, 2014

Autodesk® Inventor® software, part of the Autodesk solution for Digital Prototyping, takes manufacturers beyond 3D to Digital Prototyping by giving engineers a comprehensive and flexible set of tools for 3D mechanical design, simulation, tooling, visualization, and documentation. With Inventor software, engineers can integrate 2D Autodesk® AutoCAD® drawings and 3D data into a single digital model, […]

Working with Autodesk Inventor Content Center, Part 3 of 3

Announcement
March 28, 2014

Posted on March 28, 2014 by Mark Lancaster, Synergis Product Support Specialist: In this final installment of this series in working with Content Center, I am covering the Content Center editor interface and also start to walk you through the creation (copying) of a family table and how it gets populated. In case you missed […]

Importing the AutoCAD Title Block to Inventor

Announcement
March 25, 2014

Posted on March 25, 2014 by Dave Breiner, Synergis Solutions Engineer: I have had a few requests for this lately, so I thought there would be others that could benefit from this information. First thing we want to do, in AutoCad, is select a title block and clean it up.  Begin by exploding the title […]

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